Guides & tools /TRY THE PLANNER

Twenty players. Change the plan.

Take a fictional guild from raid blockers to a useful evening. Change the time or availability, rebuild the assignments, and see how confirmed progress changes readiness.

ASHEN VANGUARD · FICTIONAL GUILD

A useful evening for every raider.

Ten players need quest progress. Four can prepare supplies. Six help fill the dungeon parties.

Interactive sample · no account needed
TONIGHT’S PLAN

75 minutes, working in parallel.

90-minute window

Plan generated for all 20 players. Try changing someone’s availability.

20players assigned
2group runs
6individual tasks
4profession tasks

Group runs

Shared goals, with a complete party to get there.

2
5-player party · Example activity

Complete the dungeon entry quest

Minute 0–6060 min · includes 10 min buffer
ThornWarrior · Tank
ElowenPriest · Healer
AsharaMage · Damage
RookRogue · Damage
MiraHunter · Damage
Expected progress
  • Thorn: Required dungeon quest completed
  • Ashara: Required dungeon quest completed
Why this task & what confirms it

These outcomes count after fresh character data or an explicit manual confirmation. Recording completion alone does not change readiness.

Evidence to check
  • Required dungeon quest completedQuest #91010 · complete: confirmed · assigned character
Requirements to start
  • Character level: at least 60
  • Quest #91000 · complete: confirmed
Planner reasoning
  • 5 confirmed available players with valid roles and known prerequisites
  • 2 progression outcomes conditional on completion and verification
  • 0 loot opportunities; drops are not guaranteed
  • 50 minutes plus 10 minutes buffer
  • Highest-ranked feasible option found in a bounded search; not a proof of global optimality
  • Catalog: Fictional demo activity. Durations, quest IDs, recipes and supplies illustrate planning; they are not verified Forever game data.
5-player party · Example activity

Finish the raid-access dungeon quest

Minute 0–7575 min · includes 10 min buffer
DornWarrior · Tank
SeraphPriest · Healer
NovaMage · Damage
FenHunter · Damage
LyraWarlock · Damage
Expected progress
  • Dorn: Raid access quest completed
  • Nova: Raid access quest completed
Why this task & what confirms it

These outcomes count after fresh character data or an explicit manual confirmation. Recording completion alone does not change readiness.

Evidence to check
  • Raid access quest completedQuest #91011 · complete: confirmed · assigned character
Requirements to start
  • Character level: at least 60
  • Quest #91001 · complete: confirmed
Planner reasoning
  • 5 confirmed available players with valid roles and known prerequisites
  • 2 progression outcomes conditional on completion and verification
  • 0 loot opportunities; drops are not guaranteed
  • 65 minutes plus 10 minutes buffer
  • Highest-ranked feasible option found in a bounded search; not a proof of global optimality
  • Catalog: Fictional demo activity. Durations, quest IDs, recipes and supplies illustrate planning; they are not verified Forever game data.

Individual quests & tasks

Personal progress players can make on their own.

6
One player · Example activity

Turn in the access quest

Minute 0–2020 min · includes 5 min buffer
BramPaladin · Healer
Expected progress
  • Bram: Turn in the access quest
Why this task & what confirms it

These outcomes count after fresh character data or an explicit manual confirmation. Recording completion alone does not change readiness.

Evidence to check
  • Turn in the access questQuest #91200 · complete: confirmed · assigned character
Requirements to start
  • Quest #91100 · complete: confirmed
Planner reasoning
  • 1 confirmed available players with valid roles and known prerequisites
  • 1 progression outcomes conditional on completion and verification
  • 0 loot opportunities; drops are not guaranteed
  • 15 minutes plus 5 minutes buffer
  • Highest-ranked feasible option found in a bounded search; not a proof of global optimality
  • Catalog: Fictional demo activity. Durations, quest IDs, recipes and supplies illustrate planning; they are not verified Forever game data.
One player · Example activity

Finish the final quest-chain step

Minute 0–2525 min · includes 5 min buffer
WispShaman · Healer
Expected progress
  • Wisp: Finish the final quest-chain step
Why this task & what confirms it

These outcomes count after fresh character data or an explicit manual confirmation. Recording completion alone does not change readiness.

Evidence to check
  • Finish the final quest-chain stepQuest #91201 · complete: confirmed · assigned character
Requirements to start
  • Quest #91101 · complete: confirmed
Planner reasoning
  • 1 confirmed available players with valid roles and known prerequisites
  • 1 progression outcomes conditional on completion and verification
  • 0 loot opportunities; drops are not guaranteed
  • 20 minutes plus 5 minutes buffer
  • Highest-ranked feasible option found in a bounded search; not a proof of global optimality
  • Catalog: Fictional demo activity. Durations, quest IDs, recipes and supplies illustrate planning; they are not verified Forever game data.
One player · Example activity

Deliver the progression quest items

Minute 0–3030 min · includes 5 min buffer
SableRogue · Damage
Expected progress
  • Sable: Deliver the progression quest items
Why this task & what confirms it

These outcomes count after fresh character data or an explicit manual confirmation. Recording completion alone does not change readiness.

Evidence to check
  • Deliver the progression quest itemsQuest #91202 · complete: confirmed · assigned character
Requirements to start
  • Quest #91102 · complete: confirmed
Planner reasoning
  • 1 confirmed available players with valid roles and known prerequisites
  • 1 progression outcomes conditional on completion and verification
  • 0 loot opportunities; drops are not guaranteed
  • 25 minutes plus 5 minutes buffer
  • Highest-ranked feasible option found in a bounded search; not a proof of global optimality
  • Catalog: Fictional demo activity. Durations, quest IDs, recipes and supplies illustrate planning; they are not verified Forever game data.
One player · Example activity

Complete the training quest

Minute 0–3535 min · includes 5 min buffer
VexWarlock · Damage
Expected progress
  • Vex: Complete the training quest
Why this task & what confirms it

These outcomes count after fresh character data or an explicit manual confirmation. Recording completion alone does not change readiness.

Evidence to check
  • Complete the training questQuest #91203 · complete: confirmed · assigned character
Requirements to start
  • Quest #91103 · complete: confirmed
Planner reasoning
  • 1 confirmed available players with valid roles and known prerequisites
  • 1 progression outcomes conditional on completion and verification
  • 0 loot opportunities; drops are not guaranteed
  • 30 minutes plus 5 minutes buffer
  • Highest-ranked feasible option found in a bounded search; not a proof of global optimality
  • Catalog: Fictional demo activity. Durations, quest IDs, recipes and supplies illustrate planning; they are not verified Forever game data.
One player · Example activity

Collect and turn in the quest items

Minute 0–4040 min · includes 5 min buffer
KaelMage · Damage
Expected progress
  • Kael: Collect and turn in the quest items
Why this task & what confirms it

These outcomes count after fresh character data or an explicit manual confirmation. Recording completion alone does not change readiness.

Evidence to check
  • Collect and turn in the quest itemsQuest #91204 · complete: confirmed · assigned character
Requirements to start
  • Quest #91104 · complete: confirmed
Planner reasoning
  • 1 confirmed available players with valid roles and known prerequisites
  • 1 progression outcomes conditional on completion and verification
  • 0 loot opportunities; drops are not guaranteed
  • 35 minutes plus 5 minutes buffer
  • Highest-ranked feasible option found in a bounded search; not a proof of global optimality
  • Catalog: Fictional demo activity. Durations, quest IDs, recipes and supplies illustrate planning; they are not verified Forever game data.
One player · Example activity

Finish the solo preparation quest

Minute 0–4545 min · includes 5 min buffer
BearaDruid · Damage
Expected progress
  • Beara: Finish the solo preparation quest
Why this task & what confirms it

These outcomes count after fresh character data or an explicit manual confirmation. Recording completion alone does not change readiness.

Evidence to check
  • Finish the solo preparation questQuest #91205 · complete: confirmed · assigned character
Requirements to start
  • Quest #91105 · complete: confirmed
Planner reasoning
  • 1 confirmed available players with valid roles and known prerequisites
  • 1 progression outcomes conditional on completion and verification
  • 0 loot opportunities; drops are not guaranteed
  • 40 minutes plus 5 minutes buffer
  • Highest-ranked feasible option found in a bounded search; not a proof of global optimality
  • Catalog: Fictional demo activity. Durations, quest IDs, recipes and supplies illustrate planning; they are not verified Forever game data.

Professions

Crafting and supply work with a named owner.

4
One player · Example activity

Brew 20 raid potions

Minute 0–2525 min · includes 5 min buffer
LumaPaladin · Healer
Expected progress
  • Guild: Brew 20 raid potions · Prepare the guild’s raid supplies
Why this task & what confirms it

These outcomes count after fresh character data or an explicit manual confirmation. Recording completion alone does not change readiness.

Evidence to check
  • Brew 20 raid potionsItem #99000 count: at least 20 · shared guild supply
Requirements to start
  • Alchemy skill: at least 300
  • Recipe #92000: confirmed
Materials to reserve from shared supply
  • 20 × item #99100
Planner reasoning
  • 1 confirmed available players with valid roles and known prerequisites
  • 1 progression outcomes conditional on completion and verification
  • 0 loot opportunities; drops are not guaranteed
  • 20 minutes plus 5 minutes buffer
  • Highest-ranked feasible option found in a bounded search; not a proof of global optimality
  • Requires transfer/reservation from opted-in shared supply: 20 × material.99100.count. Craft outcomes remain conditional.
  • Catalog: Fictional demo activity. Durations, quest IDs, recipes and supplies illustrate planning; they are not verified Forever game data.
One player · Example activity

Forge 10 sharpening stones

Minute 0–3030 min · includes 5 min buffer
FlintHunter · Damage
Expected progress
  • Guild: Forge 10 sharpening stones · Prepare the guild’s raid supplies
Why this task & what confirms it

These outcomes count after fresh character data or an explicit manual confirmation. Recording completion alone does not change readiness.

Evidence to check
  • Forge 10 sharpening stonesItem #99001 count: at least 10 · shared guild supply
Requirements to start
  • Blacksmithing skill: at least 300
  • Recipe #92001: confirmed
Materials to reserve from shared supply
  • 20 × item #99101
Planner reasoning
  • 1 confirmed available players with valid roles and known prerequisites
  • 1 progression outcomes conditional on completion and verification
  • 0 loot opportunities; drops are not guaranteed
  • 25 minutes plus 5 minutes buffer
  • Highest-ranked feasible option found in a bounded search; not a proof of global optimality
  • Requires transfer/reservation from opted-in shared supply: 20 × material.99101.count. Craft outcomes remain conditional.
  • Catalog: Fictional demo activity. Durations, quest IDs, recipes and supplies illustrate planning; they are not verified Forever game data.
One player · Example activity

Prepare 8 enchanting reagents

Minute 0–3030 min · includes 5 min buffer
NyxMage · Damage
Expected progress
  • Guild: Prepare 8 enchanting reagents · Prepare the guild’s raid supplies
Why this task & what confirms it

These outcomes count after fresh character data or an explicit manual confirmation. Recording completion alone does not change readiness.

Evidence to check
  • Prepare 8 enchanting reagentsItem #99002 count: at least 8 · shared guild supply
Requirements to start
  • Enchanting skill: at least 300
  • Recipe #92002: confirmed
Materials to reserve from shared supply
  • 20 × item #99102
Planner reasoning
  • 1 confirmed available players with valid roles and known prerequisites
  • 1 progression outcomes conditional on completion and verification
  • 0 loot opportunities; drops are not guaranteed
  • 25 minutes plus 5 minutes buffer
  • Highest-ranked feasible option found in a bounded search; not a proof of global optimality
  • Requires transfer/reservation from opted-in shared supply: 20 × material.99102.count. Craft outcomes remain conditional.
  • Catalog: Fictional demo activity. Durations, quest IDs, recipes and supplies illustrate planning; they are not verified Forever game data.
One player · Example activity

Gather 40 herbs for the next raid

Minute 0–4545 min · includes 5 min buffer
EmberWarlock · Damage
Expected progress
  • Guild: Gather 40 herbs for the next raid · Prepare the guild’s raid supplies
Why this task & what confirms it

These outcomes count after fresh character data or an explicit manual confirmation. Recording completion alone does not change readiness.

Evidence to check
  • Gather 40 herbs for the next raidItem #99003 count: at least 40 · shared guild supply
Requirements to start
  • Herbalism skill: at least 300
Planner reasoning
  • 1 confirmed available players with valid roles and known prerequisites
  • 1 progression outcomes conditional on completion and verification
  • 0 loot opportunities; drops are not guaranteed
  • 40 minutes plus 5 minutes buffer
  • Highest-ranked feasible option found in a bounded search; not a proof of global optimality
  • Catalog: Fictional demo activity. Durations, quest IDs, recipes and supplies illustrate planning; they are not verified Forever game data.
CLOSE THE LOOP

Doing the work is only half the story.

Record a completed task, then simulate the fresh data that confirms its result. These controls only change this fictional example.

10 / 20meet the example raid requirements
0 / 4guild supply goals confirmed
0recorded tasks awaiting evidence
About this example

These assignments are generated by the same planner used in the app. It checks availability, roles, prerequisites, time and shared materials, then ranks useful work. It searches a bounded set of options, so a feasible result is not a promise of the best possible schedule.

All players, quests, recipes, materials and durations here are fictional. This is not a verified Forever activity catalog or a client sync test. Reloading or resetting clears sample changes.

486 candidates examined; deterministic bounded greedy search

Build your guild’s plan