Guides & tools /GUILD PROFESSIONS · 3 OCTOBER

WoW Forever Skinning change: fair loot for guild groups

Plan Skinning turns, leather deliveries and crafting requests for your WoW Forever guild after the October beta change.

What changed in October?

Blizzard’s 1 October notes restore one skinning per creature before its corpse disappears. The note concerns gathering opportunities; it does not establish how many leather pieces an action awards.

Wowhead’s 2 October report describes the previous beta behaviour: grouped players could each skin the same creature. Checked on 3 October, the practical consequence is that friends should agree who gathers before the run. These are beta rules, not a forecast of launch leather prices.

Illustrative skeletal-raptor artwork used in Wowhead’s report about the Skinning change.
Illustrative artwork from Wowhead’s report, not a gameplay screenshot or evidence of which creatures can be skinned. World of Warcraft artwork © Blizzard Entertainment. Wowhead: 2 October Skinning report

Agree a gathering rule before the first pull

Ask which players are skinners and whether their goal is skill practice, materials for a recipe or selling surplus. Then choose an arrangement everyone accepts. The options below are our suggested agreements; the game does not automatically enforce them.

Original group agreement diagram separating skill practice, materials for an agreed recipe, and surplus sharing.
RaidMuster’s suggested gathering agreement. This original illustration describes decisions for players, not an automatic loot-distribution feature. RaidMuster: original gathering coordination diagram
Suggested arrangements for a guild group
Group goalA workable agreement
Several players want practiceTake turns on eligible corpses. Check skill requirements before assigning a turn.
Complete an agreed crafting requestCollect the required quantity for that request, then return to the agreed sharing rule.
Share materials after the runName a collector and agree the split beforehand. Record hides and other unusual drops separately.

Track skill practice separately from leather received

Giving someone gathered materials helps their crafting supply; it does not give them the experience of performing the gathering action. If two members want to practise Skinning, a material split alone does not meet both goals. Record whose turn it is and avoid promising a skill increase from every attempt.

For a concrete early milestone, the Horde Camping 101: Skinning quest asks for Skinning 20 and a visit to Thuwd in Orgrimmar; it teaches Camp Chair. That gives an apprentice a specific objective to check. Confirm the quest offered to your character instead of assuming the same NPC serves both factions.

Keep gathering compatible with the dungeon run

Agree when the party pauses for gathering so a tank or healer is not left behind unexpectedly. If a corpse cannot be skinned, note its name and the character’s skill before assuming the new rule caused a bug. Creature eligibility, skill requirements and someone else’s completed action are separate questions.

Keep the agreement in the run notes, and tell a replacement player when they join. Our mob-tagging guide distinguishes other questions about kill credit and ordinary loot; a gathering agreement should not be mistaken for those systems.

Turn the haul into a useful guild supply record

In your guild profession plan, identify the crafter and recipe that need supplies. Keep a simple session note with the material type, quantity gathered, quantity already committed and recipient. Count actual materials instead of multiplying kills by the number of skinners attending.

Check the recipe’s current requirements before collecting a large surplus. Finish by confirming deliveries with recipients and recording what remains outstanding. A short, agreed collection run is easier to repeat than a vague promise to supply every leather user in the guild.

Put this into practice

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